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Promising Practices

The Promising Practices database informs professionals and community members about documented approaches to improving community health and quality of life.

The ultimate goal is to support the systematic adoption, implementation, and evaluation of successful programs, practices, and policy changes. The database provides carefully reviewed, documented, and ranked practices that range from good ideas to evidence-based practices.
Learn more about the ranking methodology.

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CDC

Filed under Evidence-Based Practice, Health / Physical Activity, Children, Teens

Impact: Enhanced school-based physical education is recommended to increase physical activity based on strong evidence of effectiveness in increasing the amount of time students spend in moderate- or vigorous- intensity physical activity during PE classes. Enhanced school=based PE resulted in 10 percentage points more PE class time engaged in moderate- or vigorous-intensity physical activity as compared to standard PE classes.

CDC

Filed under Evidence-Based Practice, Health / Immunizations & Infectious Diseases, Adults

Impact: Studies found a median increase of 21.0 percentage points in vaccination coverage among participants.

CDC

Filed under Evidence-Based Practice, Health / Immunizations & Infectious Diseases, Adults

Impact: Studies found a median increase of 21.0 percentage points in vaccination coverage among participants.

Filed under Evidence-Based Practice, Health / Mental Health & Mental Disorders, Children

Goal: The mission of the Institute on Violence and Destructive Behavior (IVDB) is to empower schools and social service agencies to address violence and destructive behavior, at the point of school entry and beyond, in order to ensure safety and to facilitate the academic achievement and healthy social development of children and youth. The primary goal of this program is to divert antisocial kindergartners from an antisocial behavior pattern during their subsequent school careers and to develop in them the competencies needed to build effective teacher- and peer-related, social-behavioral adjustments.

Filed under Good Idea, Health / Immunizations & Infectious Diseases, Children

Goal: The overall objective of the program is to reduce student absence due to communicable illness.

Filed under Evidence-Based Practice, Health / Mental Health & Mental Disorders, Teens

Goal: The goal of ReachOut Central (ROC) is to improve mental health among young people through an online gaming service by teaching them the practical coping skills for dealing with major stressors in life, ranging from issues such as alcohol use to psychological distress.

Impact: The aggregate results of this statistical analysis point to ReachOut Central's potential to impact and improve certain factors, such as coping ability, but also to relatively unexplored gender-dependent outcomes for other factors like alcohol consumption.

Filed under Evidence-Based Practice, Health / Physical Activity, Adults

Goal: To reduce weight in overweight and obese patients using mobile-based text and multimedia messaging.

Impact: At the end of a 4-month period, participants in the text-message based intervention showed greater weight loss than the control group.

Filed under Effective Practice, Education / Student Performance K-12, Children

Goal: The goal of Aiming High is to increase the percentage of English learners scoring at or above proficient on California Standardized tests in language arts and math by three percentage points annually.

Filed under Evidence-Based Practice, Health / Alcohol & Drug Use, Children, Teens, Urban

Goal: ASSIST aims to develop a diverse group consisting of young people that will then influence their peers to defy the idea of smoking thus reducing the number of adolescent smokers and reducing its health effects.

Impact: A peer-led intervention reduced smoking among adolescents at a modest cost: the ASSIST program cost of £32 ($42 USD) (95% CI = £29.70–£33.80) per student. The incremental cost per student not smoking at 2 years was £1,500 ($1984 USD) (95% CI = £669–£9,947).

Filed under Evidence-Based Practice, Health / Adolescent Health, Teens, Men

Goal: The goal of Behavior Management through Adventure is to address the needs of at-risk youth in therapeutic settings.

Impact: Behavior Management Through Adventure was successful in lowering rearrest rates, decreasing the time period from release until rearrest, improving depression symptoms, increasing family self-concept, and lowering social introversion.